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<channel>
	<title>Sean Moore - Flex Developer, AIR Developer, ActionScript Programmer</title>
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	<link>http://seantheflexguy.com/blog</link>
	<description>Flex Developer, AIR Developer, ActionScript Programmer</description>
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		<title>seantheflexguy DJing at 360 Flex!</title>
		<link>http://seantheflexguy.com/blog/2010/03/08/seantheflexguy-djing-at-360-flex/</link>
		<comments>http://seantheflexguy.com/blog/2010/03/08/seantheflexguy-djing-at-360-flex/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 22:44:16 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[DJ]]></category>
		<category><![CDATA[hip hop]]></category>
		<category><![CDATA[music]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=465</guid>
		<description><![CDATA[I&#8217;d like to thank Tom at 360 Flex for the opportunity to open up this morning at 360 Flex by providing some early morning tunes for the crowd. I was spinning a live set from my office across the web. The set was shown for the crowd on the big screens, you can see the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="margin-left: 10px; margin-right: 10px;" src="http://www.seantheflexguy.com/images/seantheflexguy-djing-at-360.jpg" alt="" width="400" height="218" />I&#8217;d like to thank Tom at 360 Flex for the opportunity to open up this morning at 360 Flex by providing some early morning tunes for the crowd. I was spinning a live set from my office across the web. The set was shown for the crowd on the big screens, you can see the action in the photo in this post. Per request I played old school Hip Hop, mostly from the 80s. Tracks like: The Message, Rappers Delight, Peter Piper, La-Di-Da-Di, The Show, Boyz n the Hood, etc. It was a huge honor and I really can&#8217;t thank the crew at 360 enough for the opportunity. I should be spinning another live set on Wednesday morning, via the web for the 360 Flex attendees. In addition there is a rumor that I may be spinning at Flash and the City, still working out the details on that&#8230;</p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>OT: seantheflexguy live webcast DJ shows!</title>
		<link>http://seantheflexguy.com/blog/2010/03/03/ot-seantheflexguy-live-webcast-dj-shows/</link>
		<comments>http://seantheflexguy.com/blog/2010/03/03/ot-seantheflexguy-live-webcast-dj-shows/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 00:11:35 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=459</guid>
		<description><![CDATA[
In the three years I&#8217;ve had my blog there haven&#8217;t been any off topic posts. They&#8217;ve all been related to development, most related to Flex or the Flash Platform and a few Java posts. There is a first time for everything and this marks the first non Flex/Flash/dev blog entry.
Some of you may have already [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.livestream.com/seantheflexguy"><img class="alignnone" src="http://www.livestream.com/filestore/logos/1fce45e0-a761-d066-0628-1a92f84dc3f2-banner.jpg" alt="" width="592" height="120" /></a></p>
<p><a href="http://www.livestream.com/seantheflexguy"></a>In the three years I&#8217;ve had my blog there haven&#8217;t been any off topic posts. They&#8217;ve all been related to development, most related to Flex or the Flash Platform and a few Java posts. There is a first time for everything and this marks the first non Flex/Flash/dev blog entry.</p>
<p>Some of you may have already checked out the live DJ shows I&#8217;ve been broadcasting over the last couple of weeks. They haven&#8217;t been on at a regular time and there isn&#8217;t really a set length or format to them yet. I&#8217;ve just posted the link to my livestream on twitter and thankfully received a lot of interest and support. It really means a lot to me personally to have this level of interest and I&#8217;d like to thank everyone who&#8217;s tuned in!</p>
<p>I wanted to spread the word a little further with this blog post to anyone who isn&#8217;t on twitter or doesn&#8217;t <a href="http://www.twitter.com/seantheflexguy" target="_blank">follow my updates</a>. I&#8217;m still working out a regular time and day for a show but suspect I&#8217;ll be broadcasting as much as possible.</p>
<p>For now you can most likely catch me on Saturday afternoons and evenings. I do broadcast the show during the week as time permits. Some of the shows have been during the day and many devs seem to like the tunes for coding to. The service I&#8217;ve been using so far is called Livestream. It&#8217;s really awesome and is a Flash based application. You should take a minute to check it out if you haven&#8217;t before. My channel/show can be found here:</p>
<p><a href="http://www.livestream.com/seantheflexguy" target="_blank">http://www.livestream.com/seantheflexguy</a></p>
<p>I&#8217;ll continue to post twitter updates for random shows but check on Saturday if you are interested, have time and are around a computer. The show is a live video and audio feed. Right now  you can really just see the turntables and mixer and my hands but I&#8217;m looking into another camera that can show a little more of the action.</p>
<p>I&#8217;ve been asked a couple times about the DJ&#8217;ing so a quick word on that. I actually started DJ&#8217;ing when I was 16. I was a DJ for a Hip Hop group for a while and also DJ&#8217;d regularly around Denver (Snake Pit for example) and Seattle. I also produce music and many of my songs and older mixes can be found on my music site here:</p>
<p><a href="http://www.thotskee.com" target="_blank">http://www.thotskee.com</a></p>
<p>Well that&#8217;s it for now. Be sure to check out the show. There are good tunes on the regular! I spin everything from underground hip hop to ragga jungle to reggae/dancehall/dub to jazz and punk sometimes.</p>
<p>Thanks again to all of the listeners for your interest and support!!!! I really, really appreciate it!!!!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>seantheflexguyTV – episode 02: Flash and the City conference, AIR 2.0, Flex 3 with Java book review</title>
		<link>http://seantheflexguy.com/blog/2010/02/09/seantheflexguytv-%e2%80%93-episode-02-flash-and-the-city-conference-air-2-0-flex-3-with-java-book-review/</link>
		<comments>http://seantheflexguy.com/blog/2010/02/09/seantheflexguytv-%e2%80%93-episode-02-flash-and-the-city-conference-air-2-0-flex-3-with-java-book-review/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 23:14:01 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Bleeding Edge Flash]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flash Platform Community]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex Books]]></category>
		<category><![CDATA[Flex Builder]]></category>
		<category><![CDATA[Flex Conferences]]></category>
		<category><![CDATA[General Development Notes]]></category>
		<category><![CDATA[MXML]]></category>
		<category><![CDATA[OOP]]></category>
		<category><![CDATA[seantheflexguyTV]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=435</guid>
		<description><![CDATA[Here’s the second episode of seantheflexguyTV! In this episode I talk about the upcoming Flash and the City conference in NYC. I also cover some of the new features and capabilities of AIR 2.0 and do a quick review of the Flex 3 with Java book. This episode should be a little more organized and [...]]]></description>
			<content:encoded><![CDATA[<p>Here’s the second episode of seantheflexguyTV! In this episode I talk about the upcoming <a href="http://blog.flashandthecity.com/" target="_blank">Flash and the City conference in NYC</a>. I also cover some of the new features and capabilities of <a href="http://labs.adobe.com/technologies/air2/" target="_blank">AIR 2.0</a> and do a quick review of the <a href="http://www.packtpub.com/flex-3-with-java/book" target="_blank">Flex 3 with Java book</a>. This episode should be a little more organized and focused. I put together some show notes this time, which you can <a href="http://seantheflexguy.com/seantheflexguytv/seantheflexguyTV-episode02-notes.pdf" target="_blank">download here</a>. In addition I&#8217;ve collected up some links for you to check out that relate to the topics covered in the show. Thanks a ton for your suggestions last week and thanks for tuning in. The next episode will focus on Flex &#8220;Gotchas.&#8221; I&#8217;m looking to you, the viewer, to send any gotchas that you&#8217;ve encountered in your Flex development adventures. Please send them to: info@seantheflexguy.com I&#8217;m looking for problems with solutions if you have them. Nothing crazy just any weird issues you&#8217;ve found solutions for that others might benefit from. Thanks again for checking out the show, I appreciate your time and feedback. I have to send a HUGE shout out to Jens at Flash Magazine for the Vimeo Plus account for the shows going forward. Flash Magazine is now an official sponsor of seantheflexguyTV. Stay tuned for some exciting stuff moving forward. Well, until next time, take it easy&#8230;</p>
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<p><a href="http://vimeo.com/9334282">seantheflexguyTV &#8211; episode 02: Flash and the City, AIR 2.0, Flex 3 with Java book review</a> from <a href="http://vimeo.com/seantheflexguy">seantheflexguy</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
</div>
<p>Flash and the City Conference Blog</p>
<p><a href="http://blog.flashandthecity.com/" target="_blank">http://blog.flashandthecity.com/</a></p>
<p>Flash and the City Speakers</p>
<p><a href="http://blog.flashandthecity.com/speakers/" target="_blank">http://blog.flashandthecity.com/speakers/</a></p>
<p>Elad Elrom&#8217;s AIR 2.0 Cookbook recipes (thanks again dude!)</p>
<p><a href="http://elromdesign.com/blog/2010/02/01/10-recipes-on-adc-cookbooks-covering-air-20-new-apis/" target="_blank">http://elromdesign.com/blog/2010/02/01/10-recipes-on-adc-cookbooks-covering-air-20-new-apis/</a></p>
<p>AIR 2.0 info on the Adobe Labs site</p>
<p><a href="http://labs.adobe.com/technologies/air2/" target="_blank">http://labs.adobe.com/technologies/air2/</a></p>
<p>Exploring the new file capabilities in Adobe AIR 2</p>
<p><a href="http://www.adobe.com/devnet/air/flex/articles/exploring_file_capabilities.html" target="_blank">http://www.adobe.com/devnet/air/flex/articles/exploring_file_capabilities.html</a></p>
<p>StorageVolume class info</p>
<p><a href="http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/filesystem/StorageVolume.html" target="_blank">http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/filesystem/StorageVolume.html</a></p>
<p>StorageVolumeInfo class info</p>
<p><a href="http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/filesystem/StorageVolumeInfo.html" target="_blank">http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/filesystem/StorageVolumeInfo.html</a></p>
<p>StorageVolumeChangeEvent class info<a href=" http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/events/StorageVolumeChangeEvent.html" target="_blank"></p>
<p>http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/events/StorageVolumeChangeEvent.html</a></p>
<p>Interacting with Native Processes in AIR 2.0</p>
<p><a href="http://www.adobe.com/devnet/air/flex/quickstart/interacting_with_native_process.html" target="_blank">http://www.adobe.com/devnet/air/flex/quickstart/interacting_with_native_process.html</a></p>
<p>AIR 2.0 New Features Overview</p>
<p><a href="http://www.infoq.com/articles/air-20-new-features" target="_blank">http://www.infoq.com/articles/air-20-new-features</a></p>
<p>AIR 2.0 FAQ on Adobe Labs</p>
<p><a href="http://labs.adobe.com/wiki/index.php/AIR_2:Developer_FAQ" target="_blank">http://labs.adobe.com/wiki/index.php/AIR_2:Developer_FAQ</a></p>
<p>New Features in AIR 2.0 on Adobe Labs</p>
<p><a href="http://labs.adobe.com/wiki/index.php/AIR_2:Release_Notes#New_Features_in_AIR_2__beta_2" target="_blank">http://labs.adobe.com/wiki/index.php/AIR_2:Release_Notes#New_Features_in_AIR_2__beta_2</a></p>
<p>AIR 2 Enhancements Complete Overview</p>
<p><a href="http://www.insideria.com/2009/10/air-2-enhancements-complete-ov.html" target="_blank">http://www.insideria.com/2009/10/air-2-enhancements-complete-ov.html</a></p>
<p>Using the Microphone capabilities in Adobe AIR 2 beta</p>
<p><a href="http://www.adobe.com/devnet/air/flex/articles/using_mic_api.html" target="_blank">http://www.adobe.com/devnet/air/flex/articles/using_mic_api.html</a></p>
<p>TouchEvent class info</p>
<p><a href="http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/events/TouchEvent.html" target="_blank">http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/events/TouchEvent.html</a></p>
<p>TouchscreenType</p>
<p><a href="http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/system/TouchscreenType.html" target="_blank">http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/system/TouchscreenType.html</a></p>
<p>MultitouchInputMode</p>
<p><a href="http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/ui/MultitouchInputMode.html" target="_blank">http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/ui/MultitouchInputMode.html</a></p>
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<p><!--Session data-->Multitouch</p>
<p><a href="http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/ui/Multitouch.html" target="_blank">http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/ui/Multitouch.html</a></p>
<p>TransformGestureEvent</p>
<p><a href="http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/events/TransformGestureEvent.html" target="_blank">http://help.adobe.com/en_US/FlashPlatform/beta/reference/actionscript/3/flash/events/TransformGestureEvent.html</a></p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>SeanTheFlexGuy interviewed by FlashScope</title>
		<link>http://seantheflexguy.com/blog/2010/02/01/seantheflexguy-interviewed-by-flashscope/</link>
		<comments>http://seantheflexguy.com/blog/2010/02/01/seantheflexguy-interviewed-by-flashscope/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 19:27:29 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flash Platform Community]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex Champion]]></category>
		<category><![CDATA[Interviews]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=431</guid>
		<description><![CDATA[Just a quick post to share this interview I had the opportunity to do for FlashScope. Here&#8217;s a snipped from the interview: Sean &#8216;the flex guy&#8217; Moore is a highly visible blogger in the Flash Platform Community. He has been developing web applications for 12 years now and it’s no surprise that he was chosen [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flashscope.com/blog/sean-theflexguy-inerviewed/" target="_blank"><img class="alignleft" style="margin-left: 10px; margin-right: 10px;" src="http://www.seantheflexguy.com/images/blog/seantheflexguy-flashscope-interview.jpg" alt="" width="200" height="200" /></a>Just a quick post to share this interview I had the opportunity to do for FlashScope. Here&#8217;s a snipped from the interview: Sean &#8216;the flex guy&#8217; Moore is a highly visible blogger in the Flash Platform Community. He has been developing web applications for 12 years now and it’s no surprise that he was chosen to be a Flex Developer Community Champion by Adobe for his hard work and dedication to the Community. FlashScope decided to interview this prominent Flash Developer, and luckily Sean agreed to answer some of our questions.&#8221;</p>
<p>Continue reading the full interview here:</p>
<p><a href="http://www.flashscope.com/blog/sean-theflexguy-inerviewed/">http://www.flashscope.com/blog/sean-theflexguy-inerviewed/</a></p>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>seantheflexguyTV &#8211; episode 01: RobotLegs, Flex Unit 4, FlexPMD, FDT, RIATest and more!</title>
		<link>http://seantheflexguy.com/blog/2010/01/30/seantheflexguytv-episode-01-robotlegs-flex-unit-4-flexpmd-fdt-riatest-and-more/</link>
		<comments>http://seantheflexguy.com/blog/2010/01/30/seantheflexguytv-episode-01-robotlegs-flex-unit-4-flexpmd-fdt-riatest-and-more/#comments</comments>
		<pubDate>Sat, 30 Jan 2010 16:05:07 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Bleeding Edge Flash]]></category>
		<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flash Platform Community]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex 4]]></category>
		<category><![CDATA[Flex Best Practices]]></category>
		<category><![CDATA[Flex Books]]></category>
		<category><![CDATA[Flex Builder]]></category>
		<category><![CDATA[Flex Builder 3]]></category>
		<category><![CDATA[General Development Notes]]></category>
		<category><![CDATA[Inversion Of Control]]></category>
		<category><![CDATA[Software development process]]></category>
		<category><![CDATA[frameworks]]></category>
		<category><![CDATA[seantheflexguyTV]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=424</guid>
		<description><![CDATA[Here&#8217;s the first episode of seantheflexguyTV! I&#8217;ll talk about several new Flex related tools and some software development books. I&#8217;d like to thank Jesse Warden for the inspiration and the nudge to get seantheflexguyTV started. More specifically in this episode I talk a little about: RobotLegs, Parsley, FlexPMD, RIATest, Hello Flex 4, Clean Code, 97 [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s the first episode of seantheflexguyTV! I&#8217;ll talk about several new Flex related tools and some software development books. I&#8217;d like to thank Jesse Warden for the inspiration and the nudge to get seantheflexguyTV started. More specifically in this episode I talk a little about: RobotLegs, Parsley, FlexPMD, RIATest, Hello Flex 4, Clean Code, 97 Things Every Software Architect Should Know, Flex Unit 4 and FDT. Please let me know if you love/hate the series and if you have any feedback. You can reach me by email at: info@seantheflexguy.com. Thanks for checking it out. If you have a tool, book, magazine or anything else that you&#8217;d like reviewed or any news stories please get in touch!!</p>
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		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>SeanTheFlexGuy: 2009 Accomplishments and Review</title>
		<link>http://seantheflexguy.com/blog/2010/01/01/seantheflexguy-2009-accomplishments-and-review/</link>
		<comments>http://seantheflexguy.com/blog/2010/01/01/seantheflexguy-2009-accomplishments-and-review/#comments</comments>
		<pubDate>Fri, 01 Jan 2010 20:46:33 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[AS3 API]]></category>
		<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Adobe AIR]]></category>
		<category><![CDATA[Bleeding Edge Flash]]></category>
		<category><![CDATA[Cairngorm]]></category>
		<category><![CDATA[Design Patterns]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flash Platform Community]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex 4]]></category>
		<category><![CDATA[Flex Best Practices]]></category>
		<category><![CDATA[Flex Books]]></category>
		<category><![CDATA[Flex Builder 3]]></category>
		<category><![CDATA[Flex Consulting]]></category>
		<category><![CDATA[Flex Contracting]]></category>
		<category><![CDATA[Gumbo]]></category>
		<category><![CDATA[Inversion Of Control]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[OOD]]></category>
		<category><![CDATA[OOP]]></category>
		<category><![CDATA[Software development process]]></category>
		<category><![CDATA[frameworks]]></category>
		<category><![CDATA[sdfug]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=413</guid>
		<description><![CDATA[Taking a look at everyone&#8217;s &#8220;2009 In Review&#8221; blog posts is really great inspiration. Looking back over the last year is always worth taking a minute to do. It&#8217;s great to reflect on personal growth over the course of a year and take note of our accomplishments. I decided to recall the last year for [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" src="http://www.seantheflexguy.com/images/blog/2009.jpg" alt="" width="250" height="190" />Taking a look at everyone&#8217;s &#8220;2009 In Review&#8221; blog posts is really great inspiration. Looking back over the last year is always worth taking a minute to do. It&#8217;s great to reflect on personal growth over the course of a year and take note of our accomplishments. I decided to recall the last year for myself and put together a quick blog post. It was a pretty good year and I&#8217;ve learned a lot and continued refining my skills in my mission to become a &#8220;great&#8221; Flex developer. Here&#8217;s a rundown of what 2009 looked like for me:</p>
<p><strong>San Diego Flash Users Group: Flex Best Practices Presentation</strong></p>
<p>To start 2009 off I gave <a href="http://www.sdfug.org/san-diego-flash-users-group/flex/reminder-meeting-this-wednesday-6pm/" target="_blank">my first presentation</a> to an awesome group of Flash and Flex developers in San Diego. The presentation was created from the two articles I wrote in 2008 for the Adobe Developer Connection on Best Practices for Flex development. I&#8217;ve kept the Powerpoint presentation offline until now. Some of the content is a little dated but it&#8217;s probably still worth checking out. I may update this presentation with everything I&#8217;ve learned over the last year and for the upcoming changes coming in Flex 4, if time permits.</p>
<p>Download the <a href="http://www.seantheflexguy.com/presentations/Sean-Moore-Flex-Best-Practices.ppt" target="_blank">Flex Best Practices Powerpoint Presentation here</a>.</p>
<p><strong>Java Programming II at UCSD</strong></p>
<p>After wanting to learn more about Java for many years I decided to go back to school and take a structured class. This was the first time I&#8217;d set foot in a classroom since about 1998. It was through the UCSD Extension program but classes were held on the UCSD campus. It was pretty cool to walk around the campus and see the &#8220;college&#8221; life again after so long. In addition this was the first time I&#8217;d ever taken a class at a University, my previous college experience was at a community college. The instructor <a href="http://extension.ucsd.edu/about/index.cfm?vAction=instructorDetail&amp;vContactID=1078&amp;vDepartmentCode=CS" target="_blank">Kent Yang</a> was really awesome and the class was killer! I learned a lot more about Java, OOP, Unit Testing and Design Patterns. This knowledge was all transferable into AS3/Flex so the experience was well worth the time and investment.</p>
<p>Check out the <a href="http://extension.ucsd.edu/studyarea/index.cfm?vAction=singleCourse&amp;vStudyAreaID=14&amp;vCourse=CSE-40480" target="_blank">class details here</a>.</p>
<p><strong> The Flex Show Episode 71: OOP w/ Sean Moore</strong></p>
<p>The Flex Show is awesome, simply stated. Jeffry Houser has done an excellent job with the podcast and I&#8217;ve been a fan for a few years now. One of my goals was to be a guest on The Flex Show and in 2009 in became a reality. I was able to put together a talk about OOP in regards to Flex and ActionScript development. The Java class helped solidify my knowledge of OOP so hopefully the talk will help others grasp some of the fundamental OO concepts. It was an honor to be on the show and I really appreciate the opportunity. Hopefully I can do another show sometime in the future. Maybe on the Mindset BCI work I&#8217;ve been doing lately.</p>
<p>You can listen to <a href="http://www.theflexshow.com/blog/index.cfm/2009/4/8/The-Flex-Show-Episode-71-Flex-Compiler-Edits-w-Brian-Deitte-from-Brightcove" target="_blank">my talk on The Flex Show here</a>.</p>
<p><strong>Orange County Flex Users Group: Flex Best Practices Presentation</strong></p>
<p><strong></strong><a href="http://twitter.com/instante/" target="_blank">Laura Arguello</a> was kind enough to invite me to give my <a href="http://www.ocflex.org/post/march-meeting-flex-best-practices" target="_blank">Flex Best Practices preso at the OCFlex Users Group in March</a>. This gave me a chance to visit the <a href="http://www.asfusion.com/">ASFusion</a> office before the preso and hang out with <a href="http://twitter.com/jeremysaenz" target="_blank">Jeremy Saenz</a> (aka The Flex Gangster) a bit as well. The crowd at OCFlex was really great and very patient as I got set up and had some trouble finding a room at the venue big enough for everyone. Thanks again to ASFusion and the OCFlex Users Group for inviting me to present. It was a great experience!</p>
<p><strong>Technical Authoring for O&#8217;Reilly InsideRIA</strong></p>
<p>2008 was a big year for me and authoring. I wrote articles for <a href="http://www.adobe.com/devnet/flex/articles/best_practices_pt1.html" target="_blank">Adobe</a>, <a href="http://www.flashmagazine.com/Reviews/detail/mate_event_driven_framework_for_flex" target="_blank">Flash Magazine</a> and <a href="http://www.insideria.com/2008/11/exploring-the-strategy-design.html" target="_blank">O&#8217;Reilly&#8217;s InsideRIA</a>. I continued the trend in 2009 by writing three featured articles for InsideRIA. <a href="http://blog.everythingflex.com/" target="_blank">Rich Tretola</a> is one of the coolest guys I know and such a pleasure to work with. He helped me a ton with the articles I wrote this year through the good and the bad. Another person I really have to thank is <a href="http://blogs.adobe.com/mchotin/" target="_blank">Matt Chotin</a>. His feedback on my Flex 4 article was a huge help and I really appreciate his time and input! You can check out the articles I wrote for InsideRIA below:</p>
<p><a href="http://www.insideria.com/2009/04/51-actionscript-30-and-flex-op.html" target="_blank">Round up of ActionScript 3.0 and Flex optimization techniques and practices</a></p>
<p><a href="http://www.insideria.com/2009/06/overview-of-flex-4-gumbo.html" target="_blank">Overview of Flex 4 (Gumbo)</a></p>
<p><a href="http://www.insideria.com/2009/10/decorator-design-pattern.html" target="_blank">Decorator Design Pattern</a></p>
<p><strong>Technical Reviews for Manning Publications</strong></p>
<p>Reviewing books is great for a lot of reasons, it helps your writing skills, you get a preview of the books before they&#8217;re published and you get to contribute to the quality of the books being published. I do the reviews on a volunteer basis and really enjoy and appreciate the opportunity to do so. In 2009 I had the privilege of reviewing three books for Manning. They are all great titles and I encourage you to check them out.</p>
<p><a href="http://www.manning.com/armstrong3/" target="_blank">Hello! Flex 4</a></p>
<p><a href="http://www.manning.com/allmon/" target="_blank">Flex On Java</a></p>
<p><a href="http://www.manning.com/ahmed2/" target="_blank">Flex 4 In Action</a></p>
<p><strong>Present.ly AIR Client Development</strong></p>
<p>This is one of the larger apps that I worked on completely by myself. Dave at <a href="http://www.intridea.com/" target="_blank">Intridea</a> got in touch with a request to help them refactor an existing AIR application to best practices. This project was one of the best projects I&#8217;ve ever had the pleasure of working on. The app was cool, the concept was cool and the client was cool. The <a href="http://presentlyapp.com/" target="_blank">Present.ly service</a> is a private Twitter like service for businesses, if you haven&#8217;t already taken a minute to check it out I encourage you to do so. Another really awesome aspect of this project is that the codebase for the AIR app is totally open source and available for download on GIT Hub. I was able to use Cairngorm and Flex Unit on this project which I feel really helped the codebase and application&#8217;s stability and scalability. You can check out the codebase and the finished app by following the links below:</p>
<p><a href="http://github.com/presently/presently-air" target="_blank">Present.ly AIR source code at GIT Hub</a></p>
<p><a href="http://presentlyapp.com/native_apps/air" target="_blank">Present.ly AIR Client</a></p>
<p><strong>Game Consulting and Development</strong></p>
<p>A game development company contacted me for some assistence with consulting and development for a Flex and Flash based game. This was my first experience doing any game dev and it was really great. This was another awesome client. They are not public yet so there aren&#8217;t any links to share. I did want to note that game development is something that I&#8217;d like to do more of and hopefully 2010 will present more opportunities to do so.</p>
<p><strong>Parsley</strong></p>
<p>Learning <a href="http://www.spicefactory.org/parsley/" target="_blank">Parsley</a> was been on my radar for quite some time. I&#8217;ve been able to work with the framework quite a bit over the last few months and really like it so far. It&#8217;s quite a bit different than Cairngorm development but it offers more flexibility and is the preferred direction by many developers. <a href="http://en.wikipedia.org/wiki/Inversion_of_control" target="_blank">IoC</a> frameworks are all the rage and I am glad to be learning how to use them.</p>
<p><strong>Presentation Model</strong></p>
<p>This design pattern is great. It enables better unit testing for your applications and helps to decouple logic from views. Using the <a href="http://martinfowler.com/eaaDev/PresentationModel.html" target="_blank">Presentation Model </a>wasn&#8217;t totally clear at first but after working with it for a while I&#8217;m really beginning to like it. Having a bunch of code in MXML files wasn&#8217;t really ever all that appealing to me and using the Presentation Model really helps to separate this code out into pure AS3 classes.</p>
<p><strong>ThinkGear Brain Computer Interface API</strong></p>
<p>In an effort to end 2009 with a bang I released my <a href="http://seantheflexguy.com/blog/2009/12/30/neurosky-mindset-brain-computer-interface-actionscript-3-0-api/" target="_blank">ThinkGear API</a>. This API enables the <a href="http://www.neurosky.com/" target="_blank">Neurosky </a>Mindset Brain Computer Interface to communicate with AS3 based applications. So far I&#8217;ve been able to build a rough dashboard that uses my brainwaves as its data source. In addition I was able to tie my brainwaves into some AS3 based particle visualizations. You can see my demo video and <a href="http://seantheflexguy.com/blog/2009/12/30/neurosky-mindset-brain-computer-interface-actionscript-3-0-api/" target="_blank">learn more here</a>. Control ActionScript with your mind!!!</p>
<p>Well here&#8217;s looking to 2010. I can&#8217;t believe it&#8217;s already been a decade since Y2K. It&#8217;s been a great decade for the Flash Platform we&#8217;ve all come a long way.</p>
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		<title>Neurosky MindSet Brain Computer Interface ActionScript 3.0 API</title>
		<link>http://seantheflexguy.com/blog/2009/12/30/neurosky-mindset-brain-computer-interface-actionscript-3-0-api/</link>
		<comments>http://seantheflexguy.com/blog/2009/12/30/neurosky-mindset-brain-computer-interface-actionscript-3-0-api/#comments</comments>
		<pubDate>Wed, 30 Dec 2009 23:44:07 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[AS3 API]]></category>
		<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Bleeding Edge Flash]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex API Example]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=402</guid>
		<description><![CDATA[Read and process data from your brain in ActionScript 3.0 with this open source API that I&#8217;ve created. You&#8217;ll need the Mindset hardware to utilize the full power of the API but you can run the ThinkGear Connector in &#8220;demo&#8221; mode and it will send simulated brain data to your app.
I&#8217;ve been interested in Brain [...]]]></description>
			<content:encoded><![CDATA[<div class="wp-caption alignright" style="width: 210px"><img src="http://seantheflexguy.com/images/blog/sean-moore-bci.jpg" alt="" width="200" height="232" /><p class="wp-caption-text">Sean wearing the Mindset</p></div>
<p>Read and process data from your brain in ActionScript 3.0 with this open source API that I&#8217;ve created. You&#8217;ll need the Mindset hardware to utilize the full power of the API but you can run the ThinkGear Connector in &#8220;demo&#8221; mode and it will send simulated brain data to your app.</p>
<p>I&#8217;ve been interested in <a href="http://en.wikipedia.org/wiki/Brain%E2%80%93computer_interface" target="_blank">Brain Computer Interfaces</a> for a few years now and was pleasantly surprised to find that <a href="http://neurosky.com/" target="_blank">Neurosky </a>is now <a href="http://store.neurosky.com/" target="_blank">selling </a>an affordable headset that reads brainwave data. The development tools are <a href="http://store.neurosky.com/products/mindset-development-tools" target="_blank">available for download </a>from the Neurosky website for free. They provide a small piece of AS3 that shows how to read data from the ThinkGear Connector through a socket using ActionScript 3.0. I&#8217;ve abstracted the raw socket code into an easy to use API with <a href="http://kannopy.com/thinkgear/thinkgear-api-asdocs/" target="_blank">documentation</a>. Events are generated as the connector captures brainwave data from the BCI headset. You can register to listen for these events and get notifications as the brainwave data is read in one second intervals.</p>
<p>I&#8217;m currently working on a dashboard that displays the data my brain is generating using this API. It&#8217;s still a little rough but you can see the beginning in the video below. I&#8217;m also working on another project that feeds the brainwave data to some particle based visualizations in Flex. I think combining the brainwave data with Flash/Flex based visualizations could produce some very interesting results!</p>
<p>I&#8217;m planning on making this API open source and encourage developers to get involved. I can&#8217;t think of anything more exciting than reading your brain with ActionScript 3.0, Flex, AIR, etc. I truly think BCIs are the future of computing and we&#8217;ve hardly even seen the full potential yet. I currently need more examples to add to the project so if you&#8217;re interested in contributing those or anything else to the project please <a href="mailto:info@seantheflexguy.com?subject=ThinkGearAPI">get in touch</a>.</p>
<p>The game market is a great area where a BCI can be utilized. There is currently a demo game included with the Mindset when you purchase one. It&#8217;s pretty cool and if you are as interested in BCIs I encourage  you to take a look.</p>
<p>You can use the links below to find additional information about Neurosky and the Mindset BCI. You can also download the ThinkGearAPI SWC, browse the API documentation and download the source for the API and the Flex example using Subversion.</p>
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	</object></p>
<p><strong>ThinkGearAPI SWC</strong></p>
<p><a href="http://kannopy.com/thinkgear/ThinkGearAPI.swc" target="_blank">http://kannopy.com/thinkgear/ThinkGearAPI.swc</a></p>
<p><strong>ThinkGearAPI ASDoc Documentation</strong></p>
<p><a href="http://kannopy.com/thinkgear/thinkgear-api-asdocs/" target="_blank">http://kannopy.com/thinkgear/thinkgear-api-asdocs/</a></p>
<p><strong>ThinkGearAPI Flex Example (Flex Archive)</strong></p>
<p><a href="http://kannopy.com/thinkgear/ThinkGearAPIFlexExample.zip" target="_blank">http://kannopy.com/thinkgear/ThinkGearAPIFlexExample.zip</a></p>
<p><strong>Neurosky MindSet BCI API (Subversion):</strong></p>
<p><a href="http://kannopy.com/thinkgearapi/">http://kannopy.com/thinkgearapi/</a></p>
<p><strong>Neurosky MindSet BCI API Flex Example (Subversion):</strong></p>
<p><a href="http://kannopy.com/thinkgearflex">http://kannopy.com/thinkgearflex</a></p>
<p><strong>Neurosky MindSet Development Tools</strong></p>
<p><a href="http://store.neurosky.com/products/mindset-development-tools" target="_blank">http://store.neurosky.com/products/mindset-development-tools</a></p>
<p><strong>Neurosky Homepage</strong></p>
<p><a href="http://www.neurosky.com/" target="_blank">http://www.neurosky.com/</a></p>
<p><strong>Neurosky Brainwave Visualizer</strong></p>
<p><a href="http://www.neurosky.com/mindset/visualizer.html" target="_blank">http://www.neurosky.com/mindset/visualizer.html</a></p>
<input id="gwProxy" type="hidden" /><!--Session data--><br />
<input id="jsProxy" onclick="jsCall();" type="hidden" />
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		<slash:comments>19</slash:comments>
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		<item>
		<title>List of 34 More ActionScript 3.0 APIs</title>
		<link>http://seantheflexguy.com/blog/2009/12/19/list-of-34-more-actionscript-30-apis/</link>
		<comments>http://seantheflexguy.com/blog/2009/12/19/list-of-34-more-actionscript-30-apis/#comments</comments>
		<pubDate>Sat, 19 Dec 2009 19:19:13 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[AS3 API]]></category>
		<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Bleeding Edge Flash]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex API Example]]></category>
		<category><![CDATA[Inversion Of Control]]></category>
		<category><![CDATA[OOP]]></category>
		<category><![CDATA[frameworks]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=390</guid>
		<description><![CDATA[
Using an API can save time during the development process. The wonderful thing about the Flash Platform Community has always been the willingness to share. Here&#8217;s 34 more ActionScript 3.0 APIs that can be used for Flex, Flash and AIR development. Hopefully one of the APIs listed here or in one of my previous API [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://www.seantheflexguy.com/images/blog/as3-api.jpg" class="alignright" width="165" height="132" /><br />
Using an API can save time during the development process. The wonderful thing about the Flash Platform Community has always been the willingness to share. Here&#8217;s <strong>34 more ActionScript 3.0 APIs</strong> that can be used for Flex, Flash and AIR development. Hopefully one of the APIs listed here or in one of my <a href="http://seantheflexguy.com/blog/2007/08/13/list-of-22-actionscript-30-apis/">previous</a> API listing <a href="http://seantheflexguy.com/blog/2008/05/24/36-new-cool-flex-and-as3-tools-libraries-and-components/">posts</a> can help you and your team save time. Happy Holidays!! <img src='http://seantheflexguy.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><strong>ArcGIS API for Flex</strong><br />
The ArcGIS API for Flex allows the creation of Rich Internet applications on top of ArcGIS Server. It is based on the free Adobe Flex framework. The Flex framework is a client-side technology that is rendered by Flash Player 9 and above, or by Adobe AIR. All Flex 3.x SDK versions are now supported.<br />
<a href="http://resources.esri.com/arcgisserver/apis/flex/">http://resources.esri.com/arcgisserver/apis/flex/</a></p>
<p><strong>asaudio</strong><br />
ASaudio is a small AS3 library dedicated to simple and efficient sound handling.<br />
<a href="http://code.google.com/p/asaudio/">http://code.google.com/p/asaudio/</a></p>
<p><strong>as3ansi</strong><br />
Library for parsing and viewing extended ASCII (IBM code page 437) into AS3 for use in Flash and Flex applications.<br />
<a href="http://code.google.com/p/as3ansi/">http://code.google.com/p/as3ansi/</a></p>
<p><strong>ActionScript 3.0 Client Library for Facebook Platform API</strong><br />
The new ActionScript 3.0 Client Library for Facebook Platform API, fully supported by Facebook and Adobe, makes it easy to build applications that combine the strengths of the Flash Platform and Facebook Platform.<br />
<a href="http://code.google.com/p/facebook-actionscript-api/">http://code.google.com/p/facebook-actionscript-api/</a></p>
<p><strong>ascolourlovers</strong><br />
ColourLovers API for ActionScript 3. This library provides all the tools needed to bring palettes, colors, patterns and more from the ColourLovers API in your AS3 projects.<br />
<a href="http://code.google.com/p/ascolourlovers/">http://code.google.com/p/ascolourlovers/</a></p>
<p><strong>AS3DAC </strong><br />
AS3DAC parses an AS3.0 class or instance file and adds asdoc documentation stubs. Follows the Flex SDK Coding Conventions where applicable.<br />
<a href="http://code.google.com/p/as3dac/">http://code.google.com/p/as3dac/</a></p>
<p><strong>as3flexdb</strong><br />
AS3FlexDB project is a open source lib that allows Adobe Flex applications to connect to a MySQL server.<br />
<a href="http://code.google.com/p/as3flexdb/">http://code.google.com/p/as3flexdb/</a></p>
<p><strong>as3growl</strong><br />
An ActionScript 3 API for working with the Growl notification service.<br />
<a href="http://code.google.com/p/as3growl/">http://code.google.com/p/as3growl/</a></p>
<p><strong>AS3 Http Client Library</strong><br />
An http library written on top of flash.net.Socket (and as3crypto) to be used with AIR or flash runtimes.<br />
<a href="http://github.com/gabriel/as3httpclient">http://github.com/gabriel/as3httpclient</a></p>
<p><strong>as3midilib</strong><br />
MIDI for ActionScript 3.0<br />
<a href="http://code.google.com/p/as3midilib/">http://code.google.com/p/as3midilib/</a></p>
<p><strong>as3openxmlformats</strong><br />
ActionScript 3 lib for MS Office Open XML Formats<br />
<a href="http://code.google.com/p/as3openxmlformats/">http://code.google.com/p/as3openxmlformats/</a></p>
<p><strong>as3-scaffold </strong><br />
as3-scaffold is a lightweight as3 framework with an accompanying set of scaffolding scripts to automate the tedium of setting up new as3 projects, with support for PureMVC.<br />
<a href="http://code.google.com/p/as3-scaffold/">http://code.google.com/p/as3-scaffold/</a></p>
<p><strong>as3scriptinglib</strong><br />
This library aims to provide an API for compiling and executing runtime ActionScript/JavaScript within the Flash client (no server required) via Adobe&#8217;s ECMAScript 4 compiler (from the Tamarin project).<br />
<a href="http://code.google.com/p/as3scriptinglib/">http://code.google.com/p/as3scriptinglib/</a></p>
<p><strong>as3zlib</strong><br />
as3 port of zlib<br />
This is a port of JZlib to as3. Was created because as3 in Flash9 does not support deflate in ByteArray. AIR does support deflate and doesn&#8217;t need this code.<br />
<a href="http://code.google.com/p/as3zlib/">http://code.google.com/p/as3zlib/</a></p>
<p><strong>bitly as3 api</strong><br />
Simple as3 implementation for bit.ly API.<br />
<a href="http://code.google.com/p/bitly-as3-api/">http://code.google.com/p/bitly-as3-api/</a></p>
<p><strong>Diggbe </strong><br />
Diggbe is a general purpose DI engine. It is first conceived for unit testing purposes (to avoid xxxSet/GetForTest). But it can also be use for runtime code to allow service dependencies to be injected.<br />
<a href="http://code.google.com/p/diggbe/">http://code.google.com/p/diggbe/</a></p>
<p><strong>echo-nest-flash-api</strong><br />
An ActionScript 3 interface for the the Echo Nest API.<br />
<a href="http://github.com/also/echo-nest-flash-api">http://github.com/also/echo-nest-flash-api</a></p>
<p><strong>Etsy API Wrapper for Actionscript 3</strong><br />
An Actionscript 3 class that wraps the Etsy.com API.<br />
<a href="http://thunderfarm.com/etsy/">http://thunderfarm.com/etsy/</a></p>
<p><strong>feedmeas3</strong><br />
FeedMe is a low level class for sharing data between objects.<br />
<a href="http://code.google.com/p/feedmeas3/">http://code.google.com/p/feedmeas3/</a></p>
<p><strong>fuelas3svn </strong><br />
This is the SVN protocol implemented in AS3. This library gives you the ability to write your own SVN client completely in Flash.<br />
<a href="http://code.google.com/p/fuelas3svn/">http://code.google.com/p/fuelas3svn/</a></p>
<p><strong>Gigya AS3 API</strong><br />
<a href="http://wiki.gigya.com/030_Gigya_Socialize_API_2.0/030_API_reference/010_Client_API_%28JavaScript%29">http://wiki.gigya.com/030_Gigya_Socialize_API_2.0/030_API_reference/010_Client_API_%28JavaScript%29</a></p>
<p><strong>googleas3api</strong><br />
AS3 library on Googles API&#8217;s, integrate the power of Google in your Flash/Flex/AIR application (searches, translation, suggest, weather, feeds).<br />
<a href="http://code.google.com/p/googleas3api/">http://code.google.com/p/googleas3api/</a></p>
<p><strong>Kongregate&#8217;s AS3 API</strong><br />
The Kongregate AS3 API allows you to extend your game to communicate with the Kongregate back-end.<br />
<a href="http://www.kongregate.com/developer_center/docs/as3-api">http://www.kongregate.com/developer_center/docs/as3-api</a></p>
<p><strong>KoolMoves AS3 API</strong><br />
<a href="http://koolexchange.com/docs/km/">http://koolexchange.com/docs/km/</a></p>
<p><strong>lastfm as3</strong><br />
Actionscript 3.0 API to access the Last.fm web services.<br />
<a href="http://code.google.com/p/lastfm-as3/">http://code.google.com/p/lastfm-as3/</a></p>
<p><strong>Mappy AS3 API</strong><br />
Thanks to Mappy AS3 API, show your users advanced visual effects (zooming with transition effects, video integrations, animations, etc.)and render maps quickly on browsers with a Flash plug-in instaled (the vast majority of Internet users).<br />
<a href="http://api.mappy.com/en/as3">http://api.mappy.com/en/as3</a></p>
<p><strong>MP3tunes Music AS3/Flex/AIR API</strong><br />
API to implements the MP3tunes Music API. The api consists of REST interface which gives you access to all data for a user within the MP3tunes Locker service. It gives you the foundation for using the service in a AS3/Flex/AIR project.<br />
<a href="http://code.google.com/p/mp3tunes-as3-api/">http://code.google.com/p/mp3tunes-as3-api/</a></p>
<p><strong>nd3d</strong><br />
ND3D is a simple to use AS3 3D Engine. Aimed for speed and simplicity. Target use are small 3D effects and rapid 3D testing / prototyping. The compiled size of the engine is about 10k.<br />
<a href="http://code.google.com/p/nd3d/">http://code.google.com/p/nd3d/</a></p>
<p><strong>netflex-as3-api</strong><br />
An Actionscript 3 utility library to simplify the Netflix API for Actionscript 3 based applications.<br />
<a href="http://code.google.com/p/netflex-as3-api/">http://code.google.com/p/netflex-as3-api/</a></p>
<p><strong>Sekati API</strong><br />
Sekati API is a Pure Actionscript 3.0 framework designed to bootstrap the development of flash/flex projects &#038; applications with an emphasis on high-level functionality encapsulation. The framework provides a flexible, feature-rich xml configurable application architecture through the implementation of it&#8217;s collection of behavior-specific core display objects, controllers, managers &#038; utilities.<br />
<a href="http://code.google.com/p/sekati/">http://code.google.com/p/sekati/</a></p>
<p><strong>Soundcloud AS3 API</strong><br />
Universal Soundcloud API wrapper for Flash, Flex and AIR projects, written in ActionScript 3.0.<br />
<a href="http://github.com/dasflash/Soundcloud-AS3-API/blame/1aa2d25c072309a1e931b08e88f6c7218a135be0/README">http://github.com/dasflash/Soundcloud-AS3-API/blame/1aa2d25c072309a1e931b08e88f6c7218a135be0/README</a></p>
<p><strong>tweensy</strong><br />
Tweensy is an extremely efficient Actionscript 3 property tweener. Contained within Tweensy is an expansion package called Tweensy FX which allows for motion effects to be applied onto DisplayObjects.<br />
<a href="http://code.google.com/p/tweensy/">http://code.google.com/p/tweensy/</a></p>
<p><strong>vyana </strong><br />
Light-weight Cairngorm-PureMVC like framework with care about modular applications<br />
<a href="http://code.google.com/p/vyana/">http://code.google.com/p/vyana/</a></p>
<p><strong>wiiflash</strong><br />
Communication between the Wiimote and Flash<br />
<a href="http://code.google.com/p/wiiflash/">http://code.google.com/p/wiiflash/</a></p>
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		<title>The Decorator Design Pattern and Open Closed Principle</title>
		<link>http://seantheflexguy.com/blog/2009/11/01/the-decorator-design-pattern-and-open-closed-principle/</link>
		<comments>http://seantheflexguy.com/blog/2009/11/01/the-decorator-design-pattern-and-open-closed-principle/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 18:15:33 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[Design Patterns]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex Best Practices]]></category>
		<category><![CDATA[OOD]]></category>
		<category><![CDATA[OOP]]></category>
		<category><![CDATA[Software development process]]></category>

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		<description><![CDATA[Interested in Design Patterns? Check out this article on InsideRIA that explains the Decorator Design Pattern. This article explains the Open Closed Principal and discusses favoring composition over inheritance. These are very powerful OOP concepts that can be leveraged to produce more flexible and robust code. The Decorator is a great pattern to learn after [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.insideria.com/2009/10/decorator-design-pattern.html" target="_blank"><img class="alignright" style="margin-left: 12px; margin-right: 12px;" src="http://www.seantheflexguy.com/images/blog/sean-moore-decorator-design-pattern.jpg" alt="" width="200" height="183" /></a>Interested in Design Patterns? Check out this article on InsideRIA that explains the <a href="http://www.insideria.com/2009/10/decorator-design-pattern.html" target="_blank">Decorator Design Pattern</a>. This article explains the Open Closed Principal and discusses favoring composition over inheritance. These are very powerful OOP concepts that can be leveraged to produce more flexible and robust code. The Decorator is a great pattern to learn after gaining an understanding of the Strategy pattern. InsideRIA also has a great article exploring the <a href="http://www.insideria.com/2008/11/exploring-the-strategy-design.html" target="_blank">Strategy Design Pattern</a> if you&#8217;d like to learn more about it. If things go as planned we&#8217;ll take a look at the Factory Pattern next. Design Patterns are great and I hope these articles help developers understand them. Remember that a thorough understanding of these patterns should be gained before using them in production code.</p>
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		<title>My Flex and AIR Topics to Learn and Research for 2010</title>
		<link>http://seantheflexguy.com/blog/2009/09/24/my-flex-and-air-topics-to-learn-and-research-for-2010/</link>
		<comments>http://seantheflexguy.com/blog/2009/09/24/my-flex-and-air-topics-to-learn-and-research-for-2010/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 14:45:51 +0000</pubDate>
		<dc:creator>seantheflexguy</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://seantheflexguy.com/blog/?p=370</guid>
		<description><![CDATA[In the quest to become a well rounded Flex and AIR developer I&#8217;m always on the hunt for new areas to learn and explore. There are plenty of established pieces of the Flash Platform jigsaw puzzle to research as well. Every Flex and AIR project usually has one or more facets that are unique to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" src="http://seantheflexguy.com/images/blog/flex-2010.jpg" alt="" width="200" height="200" />In the quest to become a well rounded Flex and AIR developer I&#8217;m always on the hunt for new areas to learn and explore. There are plenty of established pieces of the Flash Platform jigsaw puzzle to research as well. Every Flex and AIR project usually has one or more facets that are unique to the application being developed. Some have heavy emphasis on <a href="http://code.google.com/apis/maps/documentation/flash/" target="_blank">mapping components</a>, others rely on <a href="http://www.adobe.com/products/livecycle/dataservices/" target="_blank">LCDS</a>. Others consist of a multitude of <a href="http://livedocs.adobe.com/flex/3/html/help.html?content=Part1_intro_1.html" target="_blank">custom components</a> and some utilize <a href="http://www.adobe.com/products/flashmediaserver/" target="_blank">FMS</a> or <a href="http://www.red5.org/" target="_blank">Red5</a>. Some use <a href="http://puremvc.org/" target="_blank">PureMVC</a> and some use <a href="http://livedocs.adobe.com/flex/3/langref/mx/modules/Module.html" target="_blank">modules</a>. Over the past few years we&#8217;ve all seen various Flex and AIR applications that use one or more of these related technologies. Within the Flex and AIR ecosystem there are a multitude of areas that can be focused on. I personally think it&#8217;s probably pretty hard to be well versed in <em>all </em>of these areas. This doesn&#8217;t mean we can&#8217;t try! I think it&#8217;s getting to the point where Flash Platform Developers almost need to specialize in a few areas of Flash Platform related development (maybe it&#8217;s always been that way). Anyway, here are some areas that I am going to be looking into for the remainder of the year and into 2010. I&#8217;ll try to share some of my exploration and research on my blog however you can always <a href="http://twitter.com/seantheflexguy" target="_blank">follow me on Twitter</a> to get information more frequently.</p>
<p><strong>Flex 4</strong></p>
<p>This is pretty broad but I want to build a full scale application using <a href="http://opensource.adobe.com/wiki/display/flexsdk/Gumbo" target="_blank">Flex 4</a> and as much of the <a href="http://livedocs.adobe.com/flex/gumbo/langref/spark/components/package-detail.html" target="_blank">Spark component architecture</a> possible. Ideally I want to use <a href="http://labs.adobe.com/technologies/flashbuilder4/" target="_blank">Flash Builder</a> for these endeavors.</p>
<p><strong>Flex Unit 4</strong></p>
<p><a href="http://www.adobe.com/devnet/flex/articles/unit_testing.html" target="_blank">Unit testing and TDD</a> are two topics that are of very high interest to me. I want to learn as much as possible about the <a href="http://opensource.adobe.com/wiki/display/flexunit/FlexUnit+4+feature+overview" target="_blank">next version of Flex Unit</a>. There are improvements and new features that should really help and promote TDD for Flex and AIR projects. I&#8217;m really excited about the <a href="http://www.insideria.com/2009/05/flashbuilder4-will-support-fle.html" target="_blank">support available in Flash Builder for Flex Unit 4</a> and can&#8217;t wait to start exploring and using it. I&#8217;ll probably try to build some Flex 4 apps with Flash Builder to satisfy my first goal stated above and take a <a href="http://www.agiledata.org/essays/tdd.html" target="_blank">TDD approach</a> using <a href="http://opensource.adobe.com/wiki/display/flexunit/Downloads" target="_blank">Flex Unit 4</a>.</p>
<p><strong>Presentation Model</strong></p>
<p>I&#8217;ve developed several applications using <a href="http://opensource.adobe.com/wiki/display/cairngorm/Cairngorm" target="_blank">Cairngorm</a> and worked on quite a few existing applications that used it as well. I really want to learn more about pulling all code possible out of the view layer for Cairngorm based applications and using the <a href="http://www.dehats.com/drupal/?q=node/48" target="_blank">Presentation Model</a> to do so. I&#8217;ve been looking into this for a while and think I&#8217;ve gotten pretty close however I want to gain a solid understanding of this design pattern for use in Flex and AIR applications that specifically use Cairngorm.</p>
<p><strong>LCDS Data Management Services</strong></p>
<p>Simply stated I need to learn more about <a href="http://www.adobe.com/devnet/flex/articles/architecting_rias.html" target="_blank">Livecycle Data Management Services</a>. I&#8217;ve worked with BlazeDS to some extent however the features of <a href="http://tv.adobe.com/watch/adc-presents/understanding-livecycle-data-management-services/" target="_blank">Data Management Services</a> are not available in BlazeDS so I&#8217;m going to switch my focus to <a href="http://www.adobe.com/products/livecycle/dataservices/" target="_blank">LCDS</a> for a while. I also want to learn more about how <a href="http://www.insideria.com/2008/07/air-data-synchronization-via-l.html" target="_blank">data synchronization works between AIR and LCDS</a>. I <a href="http://seantheflexguy.com/blog/2009/02/20/a-flex-flash-guy-learning-more-about-java/" target="_blank">learned quite a bit more about Java in 2009</a> (<em>got an A+ in that class btw</em>) to help with learning more about BlazeDS and imagine that will help me in my quest to master LCDS.</p>
<p><strong>PureMVC</strong></p>
<p>In 2008 I started looking into frameworks other than Cairngorm and actually ended up learning quite a bit about <a href="http://mate.asfusion.com/" target="_blank">Mate</a>. I even worked with Laura at <a href="http://www.asfusion.com/" target="_blank">ASFusion </a>to author an <a href="http://www.flashmagazine.com/reviews/detail/mate_event_driven_framework_for_flex/" target="_blank">article on Mate for Flash Magazine</a>. I really like Mate however more and more people keep asking if I know <a href="http://puremvc.org/" target="_blank">PureMVC </a>and I have to say &#8220;No.&#8221; If I learned Cairngorm and Mate I&#8217;m sure I can learn PureMVC. I just haven&#8217;t yet. 2010 is the year for me to get up to speed with PureMVC.</p>
<p><strong>Flash Media Server</strong></p>
<p>I actually worked with <a href="http://www.adobe.com/products/flashmediaserver/" target="_blank">FMS </a>on a project in 2007 however the usage was limited and it&#8217;s been a while. I imagine things have changed and there are new features to learn. This is another popular request that keeps cropping up. If I have time after getting through all of the items above I want to dig into FMS and build something more tangible with it using more features. I&#8217;d also like to look into <a href="http://www.red5.org/" target="_blank">Red5</a>.</p>
<p><strong>Flex Modules</strong></p>
<p>Another thing that I&#8217;ve worked with a little bit but need a deeper understanding, specifically in regards to Cairngorm. This is another thing that I&#8217;ve been asked a few times. From what I know now working with <a href="http://livedocs.adobe.com/flex/3/langref/mx/modules/Module.html" target="_blank">modules </a>isn&#8217;t really all that different to the way us Flash devs have been building apps since the late nineties. There are some technicalities though and I need to learn more about them. A more in depth look is in order though so I can say &#8220;Yeah I know how to use modules with Cairngorm.&#8221;</p>
<p><strong>Flex Charting Components</strong></p>
<p>Again I&#8217;ve worked with the <a href="http://demo.quietlyscheming.com/ChartSampler/app.html" target="_blank">Flex charts</a> a bit. I&#8217;d like to take some time to really explore each one in great detail and perhaps create an example of my own. The animation aspects of the charts are pretty cool and any respectable &#8220;Dashboard&#8221; has to have charts on it <img src='http://seantheflexguy.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> . I also want to look into the <a href="http://www.ilog.com/products/ilogelixir/" target="_blank">ILOG charts</a>.</p>
<p><strong>Custom Component Development</strong></p>
<p>The <a href="http://weblog.mrinalwadhwa.com/2009/02/17/understanding-the-flex-component-lifecycle/" target="_blank">Flex component lifecycle</a> is an area that I really want to explore in greater depth. I used to have it memorized however that was after reading Programming Flex 2 from cover to cover and then studying for  the Flex 2 Developer Certification.  I&#8217;m torn on whether to learn about the Flex 3 component lifecycle or just focus on the <a href="http://weblog.mrinalwadhwa.com/2009/06/21/flex-4-component-lifecycle/" target="_blank">Flex 4 component lifecycle</a>. Still debating on that a bit but I&#8217;ll probably try to build some custom components of both variety.</p>
<p>So that&#8217;s a rough roadmap of what I want to look into next year. Hopefully I can touch every subject but at least I can look back on this blog post and make sure I&#8217;m on task. I have a whole list of non-Flex subjects that I want to look into as well, maybe I&#8217;ll post those soon. Running <a href="http://kannopy.com/" target="_blank">Kannopy </a>for the last two years has been really awesome but there are a lot of things that need to be taken care of on a business level that distract from development &#8220;play&#8221; time. This is something to keep in mind if you decide you want to break out of the corporate world and build your own company or start freelancing. There is always something to do. Accounting, marketing, bookeeping, budgeting, project management, project estimates, NDAs, contracts, client meetings, travel, invoicing, billing, collections, design, hardware and software maintenance, equipment purchases and setup, etc., etc., etc&#8230; Just remember that you ARE the entire team and company, a one man/woman Army <img src='http://seantheflexguy.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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